Up to 7 stacks of units can be left inside of it. When visited after the guards have been defeated decreases the hero's morale by 1 for the next battle.Ĭrystal Cavern: produces +1 per day for a player when flagged. Creature dwellings of level 5/6/7 are guarded by 9/6/3 non-upgraded versions of the creatures the dwelling produces (with exception of Pyre guarded by 6 Firebirds).ģ0 %: - 20, - 20, - 10, - and a treasure class artifact ġ0 %: - 20, - 20, - 10, - and a treasure class artifact. Flagged dwelling increases the growth for a certain creature by 1 in home towns. Visiting a previously plundered Churchyard inflicts a -1 penalty to morale.Ĭolosseum of the Magi: when visited, offers once for every hero to increase either their spell power or knowledge by 2.Ĭorpse: when first visited, has 20% chance to give the hero random treasure or minor class artifact.Ĭover of Darkness: creates a 20 tiles-radius shroud for non-allied players when visited.Ĭreature dwelling: enables a visiting hero to hire one type of creatures. Ĭhurchyard: a creature bank guarded by 90 Zombies for 2500 and a minor class artifact. Ĭartographer: Surface, Water and Subterranean cartographers reveal all the surface, water and subterranean tiles respectively.
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Disappears after the visit.Ĭannon Yard: allows to buy a Cannon for 4000. Disappears after being visited when this condition is fulfilled.īuoy: gives the visiting hero +1 morale for the next battle.Ĭampfire: gives the player between 400–600 and 4–6 other resources. Has a special appearance for water terrain.īorder Guard: cannot be passed unless one of the player's heroes have visited a Keymaster's Tent with the associated color. ġ0% : Black Dragon - and a minor class artifact.īoat: enables a hero to move over water tiles.īorder Gate: cannot be passed unless one of the player's heroes have visited a Keymaster's Tent with the associated color. ģ0% : Gold Dragon - and a minor class artifact. ģ0% : Red Dragon - and a minor class artifact. Each Black Market has a random set of 3 treasure, 3 minor, and 1 major artifact generated once for a game.ģ0% : Green Dragon - and a minor class artifact. Anti-Magic Garrisons can be aligned both horizontally or vertically.Īrena: when visited, offers once for every hero to increase either their attack or defense skill by 2.īeholders' Sanctuary: water creature bank guarded byģ0% : Beholder - and a minor class artifact ģ0% : Beholder - 1 and a major class artifact ġ0% : Beholder - 1 and a major class artifact.ĥ0% probability for 1/5 of the guards to be Evil Eyes.īlack Market: enables visiting hero to buy artifacts for the 2,5 basic price. The garrison prevents all spellcasting during combat and in the visiting square. Disappears after all the units are bought.ĭoes not appear on random maps unless it is enabled in the template settings.Īnti-Magic Garrison: can withhold up to seven different stacks of creatures. Good alignment heroes can sacrifice only artifacts, evil alignment heroes only creatures and neutral heroes can sacrifice both.Īncient Lamp: allows to recruit 4-7 Master Genies. Never guarded and can not be a part of an object group on random maps.Īltar of Sacrifice: allows hero to sacrifice artifacts and/or creatures for experience. Each sacrificed creature gives ( AI value)/80 mana points.
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Up to 7 stacks of units can be left inside of it.Īltar of Mana: water object where heroes may sacrifice creatures for spell points, up to 4x the normal cap. Combat taking place in Abandoned Mine will always use subterranean terrain with all native terrain bonuses.Īlchemist's Lab: produces +1 per day for a player when flagged. After being released works as a random mine (except Sawmill). List of map objects ( Horn of the Abyss) List of adventure map objects ( Horn of the Abyss)Ībandoned Mine: guarded by 100-245 Troglodytes. Only available when the unofficial expansion, Horn of the Abyss, is installed.